<?xml version="1.0"?>
<editor>
	<!-- add <animation id="sample animation" /> inside <class> tag
		to make object visible in "add new object dialog" -->
	<class id="alt-missiles-on-launcher">
	</class>
	<class id="ammo-box">
		<animation id="ammo-box" />
	</class>
	<class id="armed-mine">
		<animation id="regular-mine" />
		<variant id="nuke" />
	</class>
	<class id="ball-lightning">
		<animation id="ball-lightning" />
	</class>
	<class id="ballistic-missile">
	</class>
	<class id="ballistic-missile-target">
	</class>
	<class id="barrack-with-kamikazes">
		<animation id="trooper-hut" />
	</class>
	<class id="barrack-with-machinegunners">
		<animation id="trooper-hut" />
	</class>
	<class id="barrack-with-throwers">
		<animation id="trooper-hut" />
	</class>
	<class id="barrier">
		<animation id="barrier" />
	</class>
	<class id="base-item">
	</class>
	<class id="biohazard-box">
		<animation id="biohazard-box" />
		<variant id="chained" />
		<variant id="100%" />
	</class>
	<class id="biotoilet">
		<animation id="biotoilet" />
	</class>
	<class id="boat">
		<animation id="boat" />
		<variant id="stale" />
	</class>
	<class id="bomb">
	</class>
	<class id="bomberman-explosion">
	</class>
	<class id="bomberman-mine">
	</class>
	<class id="boomerang-missile">
	</class>
	<class id="boomerang-missiles-item">
		<animation id="boomerang-missiles-item" />
	</class>
	<class id="broken-object">
		<animation id="gate" />
		<animation id="traffic-lights" />
	</class>
	<class id="buggy">
		<animation id="buggy" />
	</class>
	<class id="buggy-bullet">
	</class>
	<class id="bullet">
	</class>
	<class id="bus-stop">
		<animation id="bus-stop-left" />
		<animation id="bus-stop-right" />
		<animation id="bus-stop-top" />
	</class>
	<class id="cannon">
		<animation id="cannon" />
	</class>
	<class id="cannon-bullet">
	</class>
	<class id="cannon-explosion">
	</class>
	<class id="car">
		<animation id="red-car" />
		<animation id="blue-car" />
		<animation id="yellow-car" />
		<animation id="white-car" />
		<animation id="orange-bus" />
		<variant id="safe" />
	</class>
	<class id="choo-choo-train">
		<animation id="choo-choo-train" />
		<variant id="standing" />
		<variant id="win-on-exit" />
	</class>
	<class id="choo-choo-wagon">
	</class>
	<class id="civilian">
		<animation id="civilian-1" />
		<animation id="civilian-2" />
		<animation id="civilian-3" />
	</class>
	<class id="combine">
		<animation id="tractor" />
		<animation id="harvester" />
	</class>
	<class id="corpse">
	</class>
	<class id="cow">
		<animation id="cow" />
	</class>
	<class id="ctf-base">
		<animation id="ctf-base-red" />
		<animation id="ctf-base-green" />
		<animation id="ctf-base-blue" />
		<animation id="ctf-base-yellow" />
	</class>
	<class id="ctf-flag">
	</class>
	<class id="ctf-flag-on-vehicle">
	</class>
	<class id="damage-digits">
	</class>
	<class id="destructable-object">
		<variant id="make-pierceable" />
		<variant id="with-fire" />
		<variant id="respawning" />
	</class>
	<class id="dirt">
	</class>
	<class id="dirt-bullet">
	</class>
	<class id="dirt-bullets-item">
		<animation id="dirt-bullets-item" />
	</class>
	<class id="dispersion-bullet">
	</class>
	<class id="dispersion-bullets-item">
		<animation id="dispersion-bullets-item" />
	</class>
	<class id="dumb-missile">
	</class>
	<class id="dumb-missiles-item">
		<animation id="dumb-missiles-item" />
	</class>
	<class id="e209">
		<animation id="e209" />
	</class>
	<class id="e209-2">
		<animation id="e209" />
	</class>
	<class id="egg">
	</class>
	<class id="escaping-uberzombie">
	</class>
	<class id="eternal-flame">
		<animation id="fire" />
	</class>
	<class id="exhibitionist">
	</class>
	<class id="explosion">
	</class>
	<class id="explosive">
		<variant id="spawn-gas" />
		<variant id="spawn-missiles" />
		<variant id="spawn-mutagen" />
	</class>
	<class id="fake-mod">
	</class>
	<class id="fire">
	</class>
	<class id="gas-tubes">
		<animation id="gas-tubes" />
	</class>
	<class id="gate">
		<animation id="gate" />
	</class>
	<class id="grenade">
	</class>
	<class id="grenade-explosion">
	</class>
	<class id="guided-missile">
	</class>
	<class id="guided-missiles-item">
		<animation id="guided-missiles-item" />
	</class>
	<class id="heal">
		<animation id="heal" />
	</class>
	<class id="helicopter">
		<animation id="helicopter" />
	</class>
	<class id="helicopter-bullet">
	</class>
	<class id="helicopter-with-kamikazes">
		<animation id="helicopter" />
		<animation id="chinook" />
	</class>
	<class id="helicorpse">
	</class>
	<class id="helmet">
	</class>
	<class id="impassable-corpse">
	</class>
	<class id="impassable-static-corpse">
		<animation id="dead-green-launcher" />
		<animation id="dead-red-launcher" />
		<animation id="dead-yellow-launcher" />
		<animation id="dead-blue-launcher" />
		<animation id="dead-green-shilka" />
		<animation id="dead-red-shilka" />
		<animation id="dead-yellow-shilka" />
		<animation id="dead-blue-shilka" />
		<animation id="dead-green-tank" />
		<animation id="dead-red-tank" />
		<animation id="dead-yellow-tank" />
		<animation id="dead-blue-tank" />
		<animation id="dead-orange-bus" />
		<animation id="dead-red-car" />
		<animation id="dead-blue-car" />
		<animation id="dead-yellow-car" />
		<animation id="dead-white-car" />
		<animation id="dead-harvester" />
		<animation id="dead-tractor" />
		<animation id="dead-cannon" />
		<animation id="dead-mortar" />
	</class>
	<class id="invader">
		<animation id="invader" />
	</class>
	<class id="invader-bullet">
	</class>
	<class id="invader-teleport">
		<animation id="invader-teleport" />
	</class>
	<class id="invaders-defender">
	</class>
	<class id="invulnerability-item">
		<animation id="invulnerability-item" />
	</class>
	<class id="kamikaze">
		<animation id="kamikaze" />
	</class>
	<class id="kamikaze-explosion">
	</class>
	<class id="launcher">
		<animation id="green-launcher" />
		<animation id="red-launcher" />
		<animation id="yellow-launcher" />
		<animation id="blue-launcher" />
	</class>
	<class id="lodge">
		<animation id="lodge" />
	</class>
	<class id="machinegunner">
		<animation id="machinegunner" />
	</class>
	<class id="machinegunner-bullet">
	</class>
	<class id="machinegunner-in-watchtower">
	</class>
	<class id="machinegunner-item">
		<animation id="machinegunner-item" />
	</class>
	<class id="machinegunner-on-launcher">
	</class>
	<class id="machinegunner-player">
	</class>
	<class id="megaheal">
		<animation id="megaheal" />
	</class>
	<class id="mines-item">
		<animation id="mines-item" />
	</class>
	<class id="missile-boat">
	</class>
	<class id="missiles-on-boat">
	</class>
	<class id="missiles-on-launcher">
	</class>
	<class id="missiles-on-tank">
	</class>
	<class id="mortar">
		<animation id="green-mortar" />
	</class>
	<class id="mortar-bullet">
	</class>
	<class id="mortar-explosion">
	</class>
	<class id="mutagen-explosion">
	</class>
	<class id="mutagen-missile">
		<animation id="mutagen-missile" />
	</class>
	<class id="mutagen-missiles-item">
		<animation id="mutagen-missiles-item" />
	</class>
	<class id="nuke-barrels">
		<animation id="nuke-barrels" />
	</class>
	<class id="nuke-explosion">
	</class>
	<class id="nuke-mine">
	</class>
	<class id="nuke-missile">
	</class>
	<class id="nuke-missiles-item">
		<animation id="nuke-missiles-item" />
	</class>
	<class id="oil-barrels">
		<animation id="oil-barrels" />
	</class>
	<class id="old-school-destructable-object-2">
	</class>
	<class id="old-school-destructable-object-3">
	</class>
	<class id="outline">
	</class>
	<class id="paratrooper-kamikaze">
	</class>
	<class id="paratrooper-machinegunner">
	</class>
	<class id="paratrooper-thrower">
	</class>
	<class id="pillbox">
		<animation id="pillbox" />
	</class>
	<class id="pond">
		<animation id="pond" />
	</class>
	<class id="raider-helicopter">
		<animation id="helicopter" />
		<animation id="chinook" />
		<variant id="kamikazes" />
		<variant id="machinegunners" />
		<variant id="throwers" />
		<variant id="no-escape" />
	</class>
	<class id="random-tooltip">
	</class>
	<class id="regular-mine">
	</class>
	<class id="ricochet-bullet">
	</class>
	<class id="ricochet-bullets-item">
		<animation id="ricochet-bullets-item" />
	</class>
	<class id="road-sign">
		<animation id="road-sign01" />
		<animation id="road-sign02" />
		<animation id="road-sign03" />
		<animation id="road-sign04" />
		<animation id="road-sign05" />
		<animation id="road-sign06" />
		<animation id="road-sign07" />
		<animation id="road-sign08" />
		<animation id="road-sign09" />
		<animation id="road-sign10" />
		<animation id="road-sign11" />
	</class>
	<class id="sandworm">
		<animation id="sandworm" />
		<variant id="withdrawn" />
	</class>
	<class id="sandworm-head">
	</class>
	<class id="shilka">
		<animation id="green-shilka" />
		<animation id="red-shilka" />
		<animation id="yellow-shilka" />
		<animation id="blue-shilka" />
	</class>
	<class id="shilka-bullet">
	</class>
	<class id="shilka-turret">
	</class>
	<class id="single-pose">
		<variant id="no-directions" />
		<variant id="once" />
		<variant id="play-start" />
	</class>
	<class id="slime">
		<animation id="slime" />
	</class>
	<class id="slime-acid">
	</class>
	<class id="slowdown-item">
		<animation id="slowdown-item" />
	</class>
	<class id="smoke-cloud">
	</class>
	<class id="smoke-missile">
	</class>
	<class id="smoke-missiles-item">
		<animation id="smoke-missiles-item" />
	</class>
	<class id="spaceport-baykonur">
		<animation id="spaceport-baykonur" />
	</class>
	<class id="spawn-shield">
	</class>
	<class id="speedup-item">
		<animation id="speedup-item" />
	</class>
	<class id="stack">
		<animation id="stack" />
	</class>
	<class id="stall">
		<animation id="stall-left" />
		<animation id="stall-right" />
	</class>
	<class id="static-buggy">
		<animation id="buggy" />
	</class>
	<class id="static-car">
		<animation id="red-car" />
		<animation id="blue-car" />
		<animation id="yellow-car" />
		<animation id="white-car" />
		<animation id="orange-bus" />
	</class>
	<class id="static-combine">
		<animation id="harvester" />
	</class>
	<class id="static-corpse">
		<animation id="dead-civilian-1" />
		<animation id="dead-civilian-static-1" />
		<animation id="dead-civilian-static-2" />
		<animation id="dead-civilian-static-3" />
		<animation id="dead-ziehharmonikaspieler-static" />
		<animation id="dead-machinegunner-static" />
		<animation id="dead-thrower-static" />
		<animation id="dead-cow-static" />
		<animation id="dead-zombie" />
		<animation id="dead-slime" />
	</class>
	<class id="static-dirt">
		<animation id="dirt" />
	</class>
	<class id="static-gta-car">
		<animation id="blue-car" />
		<animation id="red-car" />
		<animation id="yellow-car" />
		<animation id="green-car" />
	</class>
	<class id="static-helicopter">
		<animation id="helicopter" />
	</class>
	<class id="static-launcher">
		<animation id="green-launcher" />
		<animation id="red-launcher" />
		<animation id="yellow-launcher" />
		<animation id="blue-launcher" />
	</class>
	<class id="static-mortar">
		<animation id="green-mortar" />
	</class>
	<class id="static-shilka">
		<animation id="green-shilka" />
		<animation id="red-shilka" />
		<animation id="yellow-shilka" />
		<animation id="blue-shilka" />
	</class>
	<class id="static-smoke-cloud">
		<animation id="smoke-cloud" />
	</class>
	<class id="static-tank">
		<animation id="green-tank" />
		<animation id="red-tank" />
		<animation id="yellow-tank" />
		<animation id="blue-tank" />
	</class>
	<class id="static-target">
	</class>
	<class id="static-tractor">
		<animation id="tractor" />
	</class>
	<class id="stun-missile">
	</class>
	<class id="stun-missiles-item">
		<animation id="stun-missiles-item" />
	</class>
	<class id="submarine">
		<animation id="submarine" />
	</class>
	<class id="tank">
		<animation id="green-tank" />
		<animation id="red-tank" />
		<animation id="yellow-tank" />
		<animation id="blue-tank" />
	</class>
	<class id="tank-bullet">
	</class>
	<class id="teleport">
		<animation id="teleport" />
		<variant id="dead-end" />
	</class>
	<class id="tent">
		<animation id="tent-left" />
		<animation id="tent-top" />
		<animation id="tent-right" />
	</class>
	<class id="tent-with-kamikazes">
		<animation id="trooper-tent" />
	</class>
	<class id="tent-with-machinegunners">
		<animation id="trooper-tent" />
	</class>
	<class id="tent-with-throwers">
		<animation id="trooper-tent" />
	</class>
	<class id="thrower">
		<animation id="thrower" />
	</class>
	<class id="thrower-in-watchtower">
	</class>
	<class id="thrower-item">
		<animation id="thrower-item" />
	</class>
	<class id="thrower-missile">
	</class>
	<class id="thrower-on-launcher">
	</class>
	<class id="tractor">
	</class>
	<class id="traffic-lights">
		<animation id="traffic-lights" />
	</class>
	<class id="train-smoke">
	</class>
	<class id="turrel">
		<animation id="turrel" />
	</class>
	<class id="turrel-on-buggy">
	</class>
	<class id="uberzombie">
		<animation id="uberzombie" />
	</class>
	<class id="umbrella">
		<animation id="umbrella" />
	</class>
	<class id="van">
		<animation id="lodge" />
		<animation id="van" />
	</class>
	<class id="vehicle-machinegunner-bullet">
	</class>
	<class id="watchtower-top">
	</class>
	<class id="watchtower-with-machinegunner">
		<animation id="watchtower" />
	</class>
	<class id="watchtower-with-thrower">
		<animation id="watchtower" />
	</class>
	<class id="ziehharmonikaspieler">
		<animation id="ziehharmonikaspieler" />
	</class>
	<class id="zombie">
		<animation id="zombie" />
	</class>
	<class id="zombie(old-school)">
		<animation id="zombie" />
		<variant id="no-herd" />
	</class>
</editor>
