SET(OCULUS_SDK_PATH "" CACHE PATH "Path to Oculus SDK") IF (IS_DIRECTORY ${OCULUS_SDK_PATH}) MESSAGE(STATUS "Oculus SDK found.") INCLUDE_DIRECTORIES(${OCULUS_SDK_PATH}/LibOVR/Include . ${CMAKE_BINARY_DIR}/plugins/Oculus/src ) LINK_DIRECTORIES(/src) SET(Oculus_SRCS Oculus.hpp Oculus.cpp ${OCULUS_SDK_PATH}/LibOVR/Shim/OVR_CAPI_Util.cpp ) SET(extLinkerOption ${OPENGL_LIBRARIES}) ADD_LIBRARY(Oculus-static STATIC ${Oculus_SRCS}) SET_TARGET_PROPERTIES(Oculus-static PROPERTIES OUTPUT_NAME "Oculus") TARGET_LINK_LIBRARIES(Oculus-static Qt${QT_VERSION_MAJOR}::Core Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::OpenGL) TARGET_LINK_LIBRARIES(Oculus-static ${OCULUS_SDK_PATH}/LibOVR/Lib/Windows/x64/Release/VS2017/libOVR.lib ws2_32) SET_TARGET_PROPERTIES(Oculus-static PROPERTIES COMPILE_FLAGS "-DQT_STATICPLUGIN") ADD_DEPENDENCIES(AllStaticPlugins Oculus-static) SET_TARGET_PROPERTIES(Oculus-static PROPERTIES FOLDER "plugins/Oculus") ELSE(IS_DIRECTORY ${OCULUS_SDK_PATH}) MESSAGE(STATUS "Oculus SDK not found! Building without plugin. Set OCULUS_SDK_PATH in CMakeCache.txt!") ENDIF (IS_DIRECTORY ${OCULUS_SDK_PATH})